AI Insights · Timothy · July 2023
Top 5 Maze Games on iOS in Italy in Q2 2023
Explore the performance of the top 5 maze games on the iOS platform in Italy during Q2 2023, with insights on weekly downloads, revenue, and active users.
In the second quarter of 2023, the maze game genre on the iOS platform in Italy saw varied performance among the top 5 applications. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for these games.
Water Connect Flow by IEC GLOBAL PTY LTD experienced fluctuating weekly downloads, with a notable increase towards the end of the quarter. Downloads peaked at approximately 2K in the last week of June. Active users remained fairly steady, rising from around 15.2K at the end of March to just over 16K by the end of June. Revenue was mostly negligible, except for a brief spike of $49 in mid-April.
Multi Maze 3D from Crazy Labs exhibited a decline in weekly downloads through April and May, bottoming out at 86 downloads in late May. However, it recovered to 510 downloads by the end of June. Active users began the quarter at 10.4K, fluctuated slightly, and settled at around 8.5K by the end of June.
Maze Games 3D - Fun Easy Game, developed by Oleksii Diachenko, maintained a relatively stable download rate, averaging around 350-430 downloads per week. Active users showed a gradual increase from 2.3K at the end of March to slightly above 3K by the end of June. The game's revenue saw occasional small spikes, with a peak of $15 in late May.
Royal Cat Puzzle by Remi Vision had a significant surge in downloads in mid-May, reaching nearly 1.8K downloads in one week, though it tapered off to 168 by the end of June. Active users mirrored this trend, peaking at almost 4K in late May before settling at around 3K by the end of June. Weekly revenue remained modest, consistently ranging between $77 and $164.
Maze: Puzzle and Relaxing Game from INFINITY GAMES, LDA saw a decline in weekly downloads, starting at 288 in late March and dropping to 123 by the end of June. The game generated minimal revenue, with only a single spike of $9 in early June.
For more detailed insights and analysis, visit Sensor Tower.